using System;
using System.Collections.Generic;
using System.Text;
using ElteIk.RoboSoccer.Core.Physics;

namespace ElteIk.RoboSoccer.Core
{
	public class Ball : Physics.Circle
	{
		public Ball(Vector2D position, float radius)
			: base(position, radius)
		{
			Mass = 0.36f;
		}

		public Ball(float radius)
			: this(new Vector2D(), radius)
		{
		}

		public Ball()
			: this(4.27f/2f)
		{
		}
	}
}
